Shareen - Maremis
Description
Lifespan
Height
Diet
Racial Magic
Earthly Domain
Areas they frequent
Society
Birth
Coming of Age
Marriage
Burial
Alliance
Religion
Reproduction
Maremis Titles
Naming traditions
Lifespan
Height
Diet
Racial Magic
Earthly Domain
Areas they frequent
Society
Birth
Coming of Age
Marriage
Burial
Alliance
Religion
Reproduction
Maremis Titles
Naming traditions
Description:
Typically standing taller than the Likan and Toimendos, the Maremis are a cultural and crafty people. Their hairs can be split into different colours, same as that of a horse, and their skins sometimes take hues ranging from pale warm grey, to tan brown. They have ears like horses, but placed where our ears normally are. On the side. The ears are mobile and can move around to help capture sounds, and show emotions. Nobles are expected to control their ear movements, and not allow emotions to flare.
Maremis have four fingers on each hand, and solid wide hooves instead of feet. Their legs are hefty, and Maremis are admired for their speed and stamina when it comes to running.
Lifespan:
Female: Child: 0-11 | Adolescent: 11-18 | Adult: 18-50 | Old: 50 - 90
Male: Child: 0-12 | Adolescent: 12-18 | Adult: 18 - 46 | Old: 46 - 85
Height:
Medium-large.
1,80m-2m.
Racial Magic:
The Maremis do not possess native magic.
Earthly Domain:
Maremis live on Shareen.
Areas they frequent:
They prefer to live on their small continent named Savå Hiine, after their cultural words for "young" and "Mother." But there are Maremis living in the Zain and Meleksopok territories.
Society:
Maremis have a patriarchal society, where men lead, and women obey. Most women are at home, and if seen outside the home, always escorted by a male relative or husband.
Maremis also have a definitive hold on craftsmanship, and their cities range from grandeur, to humble but efficient. All depending on the needs of the residents. However, most homes will have tall walls around the home, where vegetables and grass for feeding is grown in the garden. This is to protect their gardens, and sometimes families.
Maremis men often operate in pairs while they work. The old titles were Guard and Gatherer, where one would be trained to protect their partner, and the other would gather herbs, fruits, anything the tribe needed.
This dynamic is still seen today, but in the form of bodyguards for those who work in office, or nobles. Crafters will often employ, or pair with a guard so that their money is safe while travelling to and from banks or the home.
This relationship is seen even more evidently among rogue Maremis, bandits who steal in the night.
While women are often overlooked, covered up, or treated as children who needs a stern hand, many of them are just as strong as the men, given the right training. Some rare examples of women rising to public positions among the clergy are present. However most are scoffed at, ridiculed, and told to maintained the home and the family.
A woman who loses her husband to illness, is seen as a shame, and cast out, losing the right to her children. Often, these women are denied any work, and either leave for the forests, or join bandit groups who have a more liberal view on who does what.
Birth, coming of age, marriage, and burial rites:
When a Maremis is born, regardless of it's gender, it is celebrated by the entire family. A new life has been given to them, and will enrich their lives in some way. The parents will often decide on a few names, possibly based on appearance, or the current weather during the birth- then take these suggestions to their local temple. The ishvaal will advice them to choose one of the names, and there is a short private ceremony with the parents and the child, where the ishvaal chants and prays on their behalf to their patron ispher.
Once a Maremis has entered puberty, which means the usual changes occur, the young women will become confined to the home, and covered up, travelling only with a relative that is a man. This usually happens when she is around 14 or 15 years of age. In the privacy of the home, the women of the family who are already of age, will have a small celebration, and explain how things are run. They will also prepare the young woman that she might become engaged and leave the home in a few years time, and to always obey her new family.
The young men are celebrated once they become 20 years of age. It's more uniform, and involves many young men of the same generation, being gathered and taken on a trip to the burial forests. There, the older men will advice the young men with wisdom passed on from their deceased elders. They will prepare them for the eventuality of marriage, of providing for their wife, and to always take care of their health. They will tell them of how to treat women outside the home, as well as how they may be less strict with them inside the home. They also hold contests to test the strength and duration of the young men.
Marriage for Maremis means a lifelong bond. But while a man is allowed to remarry, a woman is refused to. Should the husband die from old age, then the wife is taken care of by the eldest of her sons. Should her husband die from illness, she is cast out and shamed, often harmed physically by the husband's family, regardless of his last will.
To enter into marriage, both parties need to be unwed, or the man has to be a widower. They may marry once they are of age, though most men will wait for their fiances to be at least 19 of age. Once both families have accepted the engagement, which is entered into by courting the woman, in presence of her family, gaining the father's blessing, the couple may traveled ceremonially in a decorated carriage to the temple from the woman's home to where the highest official in their community will bear witness to the occasion. The ceremony itself is performed by the temple's ishvaal, who brings ceremonial knives, that fit together, one with two tips, and the other with one tip. The two tipped one is held by the woman, and she cuts her husband somewhere visible, normally on the hand, or in the face. It doesn't have to be a serious cut, just a nick. The man, holding the other knife, will lift the skirt of the woman, and give her a nick on her right thigh, again not a serious wound. Once this has been done, the isarevaal will drizzle an ointment into the wounds, and declare them bonded. The ointment makes the wounds turn into scars, which will not fade like usual scars do.
After all of this, the couple is given a blessing from the highest official, and then return to the husband's estate. The woman is allowed to visit her family's home, but only on special occasion. She needs to dedicate herself to her new family now. By the time she becomes pregnant, the two have most likely built, or moved into a home of their own.
With time comes age, and as Maremis grow older, they begin to prepare a place in the burial grounds. Maremis bury their loved ones with saplings from favoured fruit trees, or herb bushes. The deceased give nourishment to the sapling, which grows strong. For family events, fruit and herbs are taken from the family's ancestor's trees and bushes. The offering from the elders are often served at weddings, birth celebrations, and other momentous occasions. Wedded Maremis are most often buried with their loved ones, and over time, the burial grounds become lush forests. It's considered an ill omen to chop down these forests, the only exception being if the tree or bush shows signs of disease. In this case, the family sees it as a sign from the elder that they need to be careful and guard themselves against sickness or harm.
In the event of war, the opposing force's soldiers are often burned on pyres, near cliffs. This hinders the soul from coming to proper rest, and it is said that the soul will wander at the bottom of the cliff, vengeful and violent towards anyone that they meet.
Alliance:
The Maremis still view themselves as culturally superior to the other species. While both Likan and Toimendos live on Savå Hiine, they don't interfer with the local culture. Where Likan and Toimendos social hierarchy differs from the Maremis, the Maremis is not interested in forcing Likan women into changing roles with their men, nor tell the Toimendos that they can only have one leader at the time.
Maremis see that allowing these other species to live their own ways, is more beneficial, as the Maremis benefit from the culling Toimendos perform while hunting, and the farmwork and metalwork of the Likan. That Likan excelling as healers is also a reason for the Maremis to try and endear themselves to the sun-loving farmers.
Religion:
Maremis worship the isphers, same as the Likan and Toimendos. But like the others, Maremis choose favourites.
.Lumenos, protector of families and guardian of those mistreated and in need, is highly favoured, and her daughter Lumenosi is seen as a patron to misguided and lost teenagers. These are represented by a Maremis, so this helps solidify the bias.
.Menos, guardian of the forests, the fields, the solid path in lift. He is favoured for his jovial nature and kindness towards the people. His temple is the one that you would visit if you are in need of reassurance, and to pray for a good harvest.
These are all represented as Maremis, so this helps solidify the bias.
Maremis make sure not to anger any of the ispher, and shrines and temples are seen in towns and on the road. The capital has several of each, while towns might just have one temple, and then inside that, altars for each of them.
But that's not to say Maremis don't lavish more love on Lumeru and Menoru, the days dedicated to the aforementioned isphers.
Typically standing taller than the Likan and Toimendos, the Maremis are a cultural and crafty people. Their hairs can be split into different colours, same as that of a horse, and their skins sometimes take hues ranging from pale warm grey, to tan brown. They have ears like horses, but placed where our ears normally are. On the side. The ears are mobile and can move around to help capture sounds, and show emotions. Nobles are expected to control their ear movements, and not allow emotions to flare.
Maremis have four fingers on each hand, and solid wide hooves instead of feet. Their legs are hefty, and Maremis are admired for their speed and stamina when it comes to running.
Lifespan:
Female: Child: 0-11 | Adolescent: 11-18 | Adult: 18-50 | Old: 50 - 90
Male: Child: 0-12 | Adolescent: 12-18 | Adult: 18 - 46 | Old: 46 - 85
Height:
Medium-large.
1,80m-2m.
Racial Magic:
The Maremis do not possess native magic.
Earthly Domain:
Maremis live on Shareen.
Areas they frequent:
They prefer to live on their small continent named Savå Hiine, after their cultural words for "young" and "Mother." But there are Maremis living in the Zain and Meleksopok territories.
Society:
Maremis have a patriarchal society, where men lead, and women obey. Most women are at home, and if seen outside the home, always escorted by a male relative or husband.
Maremis also have a definitive hold on craftsmanship, and their cities range from grandeur, to humble but efficient. All depending on the needs of the residents. However, most homes will have tall walls around the home, where vegetables and grass for feeding is grown in the garden. This is to protect their gardens, and sometimes families.
Maremis men often operate in pairs while they work. The old titles were Guard and Gatherer, where one would be trained to protect their partner, and the other would gather herbs, fruits, anything the tribe needed.
This dynamic is still seen today, but in the form of bodyguards for those who work in office, or nobles. Crafters will often employ, or pair with a guard so that their money is safe while travelling to and from banks or the home.
This relationship is seen even more evidently among rogue Maremis, bandits who steal in the night.
While women are often overlooked, covered up, or treated as children who needs a stern hand, many of them are just as strong as the men, given the right training. Some rare examples of women rising to public positions among the clergy are present. However most are scoffed at, ridiculed, and told to maintained the home and the family.
A woman who loses her husband to illness, is seen as a shame, and cast out, losing the right to her children. Often, these women are denied any work, and either leave for the forests, or join bandit groups who have a more liberal view on who does what.
Birth, coming of age, marriage, and burial rites:
When a Maremis is born, regardless of it's gender, it is celebrated by the entire family. A new life has been given to them, and will enrich their lives in some way. The parents will often decide on a few names, possibly based on appearance, or the current weather during the birth- then take these suggestions to their local temple. The ishvaal will advice them to choose one of the names, and there is a short private ceremony with the parents and the child, where the ishvaal chants and prays on their behalf to their patron ispher.
Once a Maremis has entered puberty, which means the usual changes occur, the young women will become confined to the home, and covered up, travelling only with a relative that is a man. This usually happens when she is around 14 or 15 years of age. In the privacy of the home, the women of the family who are already of age, will have a small celebration, and explain how things are run. They will also prepare the young woman that she might become engaged and leave the home in a few years time, and to always obey her new family.
The young men are celebrated once they become 20 years of age. It's more uniform, and involves many young men of the same generation, being gathered and taken on a trip to the burial forests. There, the older men will advice the young men with wisdom passed on from their deceased elders. They will prepare them for the eventuality of marriage, of providing for their wife, and to always take care of their health. They will tell them of how to treat women outside the home, as well as how they may be less strict with them inside the home. They also hold contests to test the strength and duration of the young men.
Marriage for Maremis means a lifelong bond. But while a man is allowed to remarry, a woman is refused to. Should the husband die from old age, then the wife is taken care of by the eldest of her sons. Should her husband die from illness, she is cast out and shamed, often harmed physically by the husband's family, regardless of his last will.
To enter into marriage, both parties need to be unwed, or the man has to be a widower. They may marry once they are of age, though most men will wait for their fiances to be at least 19 of age. Once both families have accepted the engagement, which is entered into by courting the woman, in presence of her family, gaining the father's blessing, the couple may traveled ceremonially in a decorated carriage to the temple from the woman's home to where the highest official in their community will bear witness to the occasion. The ceremony itself is performed by the temple's ishvaal, who brings ceremonial knives, that fit together, one with two tips, and the other with one tip. The two tipped one is held by the woman, and she cuts her husband somewhere visible, normally on the hand, or in the face. It doesn't have to be a serious cut, just a nick. The man, holding the other knife, will lift the skirt of the woman, and give her a nick on her right thigh, again not a serious wound. Once this has been done, the isarevaal will drizzle an ointment into the wounds, and declare them bonded. The ointment makes the wounds turn into scars, which will not fade like usual scars do.
After all of this, the couple is given a blessing from the highest official, and then return to the husband's estate. The woman is allowed to visit her family's home, but only on special occasion. She needs to dedicate herself to her new family now. By the time she becomes pregnant, the two have most likely built, or moved into a home of their own.
With time comes age, and as Maremis grow older, they begin to prepare a place in the burial grounds. Maremis bury their loved ones with saplings from favoured fruit trees, or herb bushes. The deceased give nourishment to the sapling, which grows strong. For family events, fruit and herbs are taken from the family's ancestor's trees and bushes. The offering from the elders are often served at weddings, birth celebrations, and other momentous occasions. Wedded Maremis are most often buried with their loved ones, and over time, the burial grounds become lush forests. It's considered an ill omen to chop down these forests, the only exception being if the tree or bush shows signs of disease. In this case, the family sees it as a sign from the elder that they need to be careful and guard themselves against sickness or harm.
In the event of war, the opposing force's soldiers are often burned on pyres, near cliffs. This hinders the soul from coming to proper rest, and it is said that the soul will wander at the bottom of the cliff, vengeful and violent towards anyone that they meet.
Alliance:
The Maremis still view themselves as culturally superior to the other species. While both Likan and Toimendos live on Savå Hiine, they don't interfer with the local culture. Where Likan and Toimendos social hierarchy differs from the Maremis, the Maremis is not interested in forcing Likan women into changing roles with their men, nor tell the Toimendos that they can only have one leader at the time.
Maremis see that allowing these other species to live their own ways, is more beneficial, as the Maremis benefit from the culling Toimendos perform while hunting, and the farmwork and metalwork of the Likan. That Likan excelling as healers is also a reason for the Maremis to try and endear themselves to the sun-loving farmers.
Religion:
Maremis worship the isphers, same as the Likan and Toimendos. But like the others, Maremis choose favourites.
.Lumenos, protector of families and guardian of those mistreated and in need, is highly favoured, and her daughter Lumenosi is seen as a patron to misguided and lost teenagers. These are represented by a Maremis, so this helps solidify the bias.
.Menos, guardian of the forests, the fields, the solid path in lift. He is favoured for his jovial nature and kindness towards the people. His temple is the one that you would visit if you are in need of reassurance, and to pray for a good harvest.
These are all represented as Maremis, so this helps solidify the bias.
Maremis make sure not to anger any of the ispher, and shrines and temples are seen in towns and on the road. The capital has several of each, while towns might just have one temple, and then inside that, altars for each of them.
But that's not to say Maremis don't lavish more love on Lumeru and Menoru, the days dedicated to the aforementioned isphers.
Maremis males take their names from sky and weather phenomenons. Often coupled with a descriptor in front.
Note - The names here are for combining together. A Maremis will often have the theme of their name somewhere on their day-to-day outfit. For special occasions, gold thread is added details.
For those of high rank, special emblems are sown into their outfits, often on the left side of their chest for men, and on the back towards the neck for women. These emblems tend to be more pronounced the higher the rank.
You take a word from column A and put it with a word from column B.
Ex: Oj Da, means Grey Cloud.
Maremis take their last names from the oldest patriarch of their family group. His name is then the last name, but written as one name, rather than two. Last names are commonly used, together with a title is the individual has one. In familiar settings, first names are used, though a wife will refer to her husband as Reiner, and he will call her Hiine, and the children also use these terms for their parents.
-An title, such as one that you would get from a profession is added at the end of the name. Women cannot gain these titles, as they are seen as unfit to have important professions.
Ex: Oj Da Ni, is Grey Cloud Herbalist, which to Maremis is a form of doctor.
-Social ranks: To Maremis, who consider themselves a cultured people, social ranks are of great importance for them to differentiate between each other. One doesn't want to marry or cavort below their own rank.
The ranks are as follows, and are placed at the start of a name, unlike the profession title. Women do gain these, through marriage or passed down through the family. A woman will lose her title, should she marry below her status, or shame herself and her family. This extends to a woman who loses her husband to illness.
Emperor - Ser Reiner
(a golden sun with 8 rays, large. The robes are in white and vibrant blue.)
Empress - Si Hiine
(the Empress' flower on top of a 6 armed star on her back, large and decorative. Clothes in vibrant green and white accents.)
Emperor's Mother - Si A Hiine
(Muted green, no flower decor allowed, a sunset on her back, to signify she survived the Ser Reiner, who died not from illness, but age or in battle.)
Prince - A Reio
(a white sun with 6 rays on the left side of his chest, robes in sky blue, and with pale yellow accents.)
Princess - A Hie
(a 5 armed star on the back, not as large as the Empress', with the Princess' flower along the edges of the soft green outfit. While the Empress is not dressed to show off, any Princess would be in order to interest potential suitors, so her outfit is fancier.)
Arch Duke - Le Ser Geur
(four 4 point stars in a group)
Duke - Le Gier
(three 4 point stars in a trinity)
Duchess - Li Jia
(Her flower on her back up by the neck and the corresponding leaves along the sleeves and dress hem.)
Viceroy - Ta Ser Re
(A small white sun, with three rays, on a red diamond ♦)
Count - Ner Kioner
(A golden bird, on a white triangle with a blue circle in each of the corners.)
Countess - Na Kidia
(Her husband's bird, with her flower in its beak.)
Baron - Jer Ser
(A white bird, on a blue square, with ♦ in each corner.)
Baroness - Jle Si
(Her flower in the claws of her husband's bird.)
Knight - Yron
(Three white lines on a greyish blue cloud.)
Esquire - Asa
(Three small squares in a trinity form.)
-
Job titles:
Ambassador - Edirsinir
Minister - Pasovie
Counselor - Konsuura
First Secretary - Allorfir
-
Herbalist - Ni
Gatherer - Fao Ve
Guard - Roga
Watchman - Voga
Craftsman - Cjan
Note - The names here are for combining together. A Maremis will often have the theme of their name somewhere on their day-to-day outfit. For special occasions, gold thread is added details.
For those of high rank, special emblems are sown into their outfits, often on the left side of their chest for men, and on the back towards the neck for women. These emblems tend to be more pronounced the higher the rank.
You take a word from column A and put it with a word from column B.
Ex: Oj Da, means Grey Cloud.
Maremis take their last names from the oldest patriarch of their family group. His name is then the last name, but written as one name, rather than two. Last names are commonly used, together with a title is the individual has one. In familiar settings, first names are used, though a wife will refer to her husband as Reiner, and he will call her Hiine, and the children also use these terms for their parents.
-An title, such as one that you would get from a profession is added at the end of the name. Women cannot gain these titles, as they are seen as unfit to have important professions.
Ex: Oj Da Ni, is Grey Cloud Herbalist, which to Maremis is a form of doctor.
-Social ranks: To Maremis, who consider themselves a cultured people, social ranks are of great importance for them to differentiate between each other. One doesn't want to marry or cavort below their own rank.
The ranks are as follows, and are placed at the start of a name, unlike the profession title. Women do gain these, through marriage or passed down through the family. A woman will lose her title, should she marry below her status, or shame herself and her family. This extends to a woman who loses her husband to illness.
Emperor - Ser Reiner
(a golden sun with 8 rays, large. The robes are in white and vibrant blue.)
Empress - Si Hiine
(the Empress' flower on top of a 6 armed star on her back, large and decorative. Clothes in vibrant green and white accents.)
Emperor's Mother - Si A Hiine
(Muted green, no flower decor allowed, a sunset on her back, to signify she survived the Ser Reiner, who died not from illness, but age or in battle.)
Prince - A Reio
(a white sun with 6 rays on the left side of his chest, robes in sky blue, and with pale yellow accents.)
Princess - A Hie
(a 5 armed star on the back, not as large as the Empress', with the Princess' flower along the edges of the soft green outfit. While the Empress is not dressed to show off, any Princess would be in order to interest potential suitors, so her outfit is fancier.)
Arch Duke - Le Ser Geur
(four 4 point stars in a group)
Duke - Le Gier
(three 4 point stars in a trinity)
Duchess - Li Jia
(Her flower on her back up by the neck and the corresponding leaves along the sleeves and dress hem.)
Viceroy - Ta Ser Re
(A small white sun, with three rays, on a red diamond ♦)
Count - Ner Kioner
(A golden bird, on a white triangle with a blue circle in each of the corners.)
Countess - Na Kidia
(Her husband's bird, with her flower in its beak.)
Baron - Jer Ser
(A white bird, on a blue square, with ♦ in each corner.)
Baroness - Jle Si
(Her flower in the claws of her husband's bird.)
Knight - Yron
(Three white lines on a greyish blue cloud.)
Esquire - Asa
(Three small squares in a trinity form.)
-
Job titles:
Ambassador - Edirsinir
Minister - Pasovie
Counselor - Konsuura
First Secretary - Allorfir
-
Herbalist - Ni
Gatherer - Fao Ve
Guard - Roga
Watchman - Voga
Craftsman - Cjan
A)
1 Bo - Clear 2 Jir - High 3 Oj - Grey 4 Nau - Dense 5 Lei - Warm 6 Sha - Cold 7 Mau - Harsh 8 Nor - Soft 9 Aga - Hissing 10 Ir - Hollow 11 Dua - Abundant 12 On - Bright 13 No - Dark 14 Nua - Lenient 15 Sho - Temperate 16 Sio - Chilly 17 Dra - Frigid 18 Uve - Sweltering 19 Kav - Rapid 20 Fje - Lagging 21 Yn - Low 22 Elo - Melodic |
B)
1 Ras - Sky 2 Da - Cloud 3 Suu - Drizzle 4 Shi - Sleet 5 Taoti - Snow 6 Fatara - Aurora 7 Mu - Storm 8 Huerah - Hurricane 9 Me - Star 10 Bjo - Squall 11 Ahm - Heaven 12 Dau - Hail 13 Jau - Fog 14 Fau - Wind 15 Fme - Breeze 16 Hadi - Sunrise 17 Yadi - Sunset 18 Reo - Sunny 19 Mita - Night 20 Goji - Day 21 Nanra - Dusk 22 Itaro - Rainbow |
Maremis females take their names from nature and the flora around them. They might put a colour as a suffix to denote what colour flower their namesake is. If they have a mixed coloured flower, they'll take two of the colour words as a suffix if they wish.
Note - You do not have to use from coloum B, but it's an option.
Note 2 - Women will often wear their namesake embroidered onto their clothes.
Ex: Haika, which is a spotted lily.
Ex: Haikasu, a turquoise spotted lily.
A Maremis woman will take her last name after her father, until she is married.
Maremis women typically are not allowed professions.
Maremis females take their names from nature and the flora around them. They might put a colour as a suffix to denote what colour flower their namesake is. If they have a mixed coloured flower, they'll take two of the colour words as a suffix if they wish.
Note - You do not have to use from coloum B, but it's an option.
Note 2 - Women will often wear their namesake embroidered onto their clothes.
Ex: Haika, which is a spotted lily.
Ex: Haikasu, a turquoise spotted lily.
A Maremis woman will take her last name after her father, until she is married.
Maremis women typically are not allowed professions.
A)
1 Aroji - represents an open heart - edible to Maremis 2 Nanika - represents good harvest - edible thick leaves 3 Farie - represents a fallen star - edible to Maremis 4 Mo'ely - represents friendship - edible leaves and bloom 5 Jo'ely - represents a lonely heart - toxic 6 Sasaku - represents generosity - ripe seeds edible 7 Norali - represents two wise women from the north - edible 8 Foturi - represents endurance - medicinal 9 Bidiru - represents teamwork - medicinal 10 Leika - represents motherly love - medicinal 11 Aulhij - represents innocent love - toxic 12 Sroula - represents hidden beauty - glows at night - edible 13 Hioah - represents bounty of harvest - edible 14 Nrekshi - represents perseverance in winter - medicinal 15 Dedea - represents community - edible 16 Haika - Spotted lily flower, coupled. 17 Uoan - Cana flowers, grouped. 18 Kakshe - Hedgehog cactus flower, grouped. 19 Bvenehi - Lupin flower, coupled. 20 Huehi - Snowdrop flower, coupled. 21 Laio - Carnation, coupled. 22 Raqua - Peony, grouped. |
B)
1 Na- Blue 2 Vi - Green 3 Hi - Yellow 4 Nue - Orange 5 Fa - Red 6 Ki - Purple 7 Ne - Pink 8 Ia - White 9 Oe - Black 10 Su - Turquoise |
Script
The maremis script is a series of pictograms, depicting different sides of nature. They write from left to right, on horizontal lines, closing in each word with small leaf symbols to make it easier to see where a word starts and ends.
The maremis script is a series of pictograms, depicting different sides of nature. They write from left to right, on horizontal lines, closing in each word with small leaf symbols to make it easier to see where a word starts and ends.